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Wright

Wright

The "Atlantean Sea-Changed - Wright" is obtained via right clicking a Atlantean Artifact. This will grant you one of the Atlantean powers at random chance.

  • Maximum Health: 28
  • Maximum Healing / Second: 1 HP / 3 Seconds
  • Armor Rating: 16
  • Armor Toughness: 3
  • Base Attack Damage: 12
  • Sprint Speed: 140%
  • Swim Speed: 220%

Main Abilities:

  • Slot 1 (Crouch): "Combat Abilities" - Open the ability wheel to change what active ability you have for your first slot. Selected abilities are used with non-crouch. The Abilities for the first slots are:
    • "Strength-Based Grab" - Use your strength pick up an entity and hold them in front of you.
    • "Block" - Block incoming damage for a short time.
    • "Punch" - Hit your target with a powerful strike that will apply knockback and will scale to your attack damage.

Related Information:

  • This power cannot breathe above water unless in raining.
    • Limit for staying above water is 30 seconds, after that you will begin taking damage until you get into water where you can breath.
  • This power has a visible, physical change to their head, arms and legs.
  • This power can walk in to bottom of the ocean.
  • You can decrease / increase your Sprint Speed and Swim Speed with the correct keybinds. Default settings are Down Arrow / Up Arrow. Crouch using will get your percentage to maximum or minimum.
  • This power has following passives:
    • Night Vision
    • Poison Immunity
    • Nausea Immunity
  • This power has a faster block breaking while under water.
  • This power is based of from a subrace of Atlanteans called Wrights.